Bit of a delay.


Been a while since the last update, huh? Sorry about that.

I've slowed down mostly due to a dip in motivation, as well as some self-inflicted coding skill-issues, but things have picked back up again, and while I do not have an update ready, I have worked a bit on getting some enemies and hazards ready for the game, which should in theory make the puzzle-making process easier. It might also give some purpose to the restart mechanic, heh.

I'd also like to throw out a huge thank you to Dorcat Games, who've helped quite a bit with my project (we've also been collabing on a separate project), and who've also brought back a lot of motivation for development in general! While updating might still be a little slow in the future, as I'm still learning a tonne about development and coding, I will keep working on this until it is done.

Until next time, take care, everyone :) //Cappon

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